NBT Mathematics (MAT) — Complete Study Guide
Read this first — it is written for you.
If maths has never quite "clicked" for you, this guide is built exactly for that. Nothing here assumes you already understand it. Every rule is explained in plain English before you see the formula, every symbol is spelled out in words, and every method comes with a fully worked example where every single step is shown — no steps are skipped and nothing is left for you to "just know."
You do not have to be naturally good at maths to do well on this test. You have to understand a small number of ideas properly, and practise them until they feel familiar. That is a skill anyone can build. Take it one small idea at a time, and be patient with yourself.
The National Benchmark Test in Mathematics (NBT MAT) checks whether you are ready for university-level maths. It is not the same as your matric exam. Matric often rewards long calculations. The NBT rewards understanding — knowing why a rule works, so you can use it on a question you have never seen before.
No calculator is allowed. That sounds scary, but it is actually good news: it means the numbers are almost always kept small and friendly on purpose. You will rarely need ugly arithmetic.
How This Book Is Organised
This opening guide is the map; the ten chapters after it are the territory. Here is how the whole book fits together:
- This Study Guide — every definition, formula, symbol and strategy in one place. Read it first, then keep returning to it as a reference while you work through the chapters.
- Chapters 1–8 and 10 — the practice chapters. Each one covers one topic area and follows the same four-part shape: 1. Questions — attempt these first, on paper, without peeking. 2. Answers and full explanations — every question re-taught from the ground up: the idea, the steps, why each wrong option is wrong (each one is a real mistake real students make — learning to recognise them is half the training), and a Takeaway worth remembering. 3. Mixed practice — 30 questions from all topics, unlabelled, like the real test. 4. Answer key for the mixed practice.
- Chapter 9 — three full mock exams, 60 questions each, in the real test's format and topic mix. Save these for the final weeks (the study plan below tells you when).
How to work a question — the routine that makes this book work: attempt it honestly first, even if you only get partway. Then read the full explanation even when you got it right — the explanations teach the traps, shortcuts and cross-connections that turn one question into ten marks' worth of understanding. If you got it wrong, find your error among the "why the others are wrong" notes; recognising your own mistake pattern is the fastest improvement there is.
The five areas the NBT tests — and where to practise each
The NBT MAT draws every paper from the same five competence areas. This table is your route map:
| NBT competence area | Share of the test | Practise it in |
|---|---|---|
| Algebraic processes | biggest slice (~25%) | Chapters 1 and 8 |
| Functions & graphs | ~20% | Chapter 3 |
| Number sense (incl. financial maths) | ~20% | Chapters 2 and 7 |
| Geometry & trigonometry | ~20% | Chapters 4 and 5 |
| Data handling & probability | ~15% | Chapter 6 |
(Chapter 10 covers introductory differential calculus, which appears in some NBT papers; Chapter 9's mock exams mix all areas in realistic proportions.)
How to Use This Guide
The rest of this guide has five parts. You do not have to read them in order, and you definitely do not have to read them all in one sitting.
- The Language of Maths — a dictionary of the words and symbols that appear everywhere. If a question ever confuses you because of a word, this is where you look. Start here.
- Part 1 — The Building Blocks — the actual maths, topic by topic. Each topic has: a plain-English explanation, the formulas you need (in tables), a worked example, and a "watch out" warning.
- Part 2 — Doing Maths in Your Head — tricks for calculating without a calculator.
- Part 3 — Exam Strategy — how to actually get marks on the day, including how to make good guesses.
- Part 4 — Your Study Plan — what to do in the weeks before the test, built around this book's chapters and mock exams.
A promise about this test: there is no negative marking. You are never punished for a wrong answer. So you must answer every single question, even if you are guessing. A blank is a guaranteed zero; a guess has a 1-in-4 chance of being right. Never leave a bubble empty.
If you only remember five things from this whole guide: 1. Answer every question — a blank scores 0, a guess might score 1. 2. Learn the times tables, the special-angle table, and the basic formulas until you know them without thinking. 3. Turn "increase by 15%" into "multiply by 1.15" — percentages are just multiplying. 4. When stuck, try the four options one by one and see which fits. 5. Read the question slowly, twice. Half of all mistakes are just misreading.
The Language of Maths — Words Decoded
Most people who struggle with maths are not actually bad at maths — they get lost because of the words and symbols, which nobody ever explained in plain language. Here they are. Keep coming back to this list.
Everyday maths words
| Word | What it means in plain English |
|---|---|
| Sum | The answer when you add. "The sum of 3 and 5" means $3 + 5 = 8$. |
| Difference | The answer when you subtract. "The difference of 8 and 3" means $8 - 3 = 5$. |
| Product | The answer when you multiply. "The product of 4 and 5" means $4 \times 5 = 20$. |
| Quotient | The answer when you divide. "The quotient of 20 and 4" means $20 \div 4 = 5$. |
| Term | One "piece" of an expression, separated by $+$ or $-$ signs. In $3x + 5$, the terms are $3x$ and $5$. |
| Expression | A bit of maths with no equals sign, e.g. $3x + 5$. You can simplify it but not solve it. |
| Equation | Two expressions with an equals sign between them, e.g. $3x + 5 = 11$. You solve it to find the unknown. |
| Variable | A letter that stands for an unknown number, usually $x$ or $y$. |
| Constant | A plain number that does not change, like $5$ or $-2$. |
| Coefficient | The number multiplying a letter. In $3x$, the coefficient is $3$. |
| Substitute | Replace a letter with a number. "Substitute $x = 2$ into $3x$" means work out $3 \times 2 = 6$. |
| Simplify | Make an expression shorter/neater without changing its value. |
| Solve | Find the value of the unknown letter that makes an equation true. |
| Evaluate | Work out the actual number an expression comes to. |
Number words
| Word | What it means in plain English |
|---|---|
| Integer | A whole number, positive or negative, including zero: $\dots, -2, -1, 0, 1, 2, \dots$ (no fractions, no decimals). |
| Natural number | The counting numbers: $1, 2, 3, 4, \dots$ (in South Africa these start at 1, not 0). |
| Rational number | Any number you can write as a fraction, e.g. $\tfrac{3}{4}$, $0.5$, $7$, $0.333\dots$ |
| Irrational number | A number you cannot write as a neat fraction — its decimals go on forever with no pattern, e.g. $\sqrt{2}$, $\pi$. |
| Factor | A number that divides into another exactly. The factors of $12$ are $1, 2, 3, 4, 6, 12$. |
| Multiple | The times-table of a number. Multiples of $3$ are $3, 6, 9, 12, \dots$ |
| Prime number | A number with exactly two factors: $1$ and itself ($2, 3, 5, 7, 11, \dots$). $1$ is not prime. |
Fraction and power words
| Word | What it means in plain English |
|---|---|
| Numerator | The top of a fraction. In $\tfrac{3}{4}$, the numerator is $3$. |
| Denominator | The bottom of a fraction. In $\tfrac{3}{4}$, the denominator is $4$. |
| Reciprocal | A fraction flipped upside down. The reciprocal of $\tfrac{3}{4}$ is $\tfrac{4}{3}$. Dividing by a fraction = multiplying by its reciprocal. |
| Exponent / power / index | The small raised number telling you how many times to multiply. In $2^3 = 2 \times 2 \times 2$, the exponent is $3$. |
| Base | The big number being multiplied. In $2^3$, the base is $2$. |
| Square | Multiply a number by itself: $5^2 = 5 \times 5 = 25$. |
| Square root ($\sqrt{\phantom{x}}$) | The reverse of squaring: "what number times itself gives this?" $\sqrt{25} = 5$. |
| Surd | A square root that does not come out to a whole number, like $\sqrt{2}$ or $\sqrt{5}$. We leave it as it is. |
Symbols you will see
| Symbol | Read it as |
|---|---|
| $=$ | "is equal to" |
| $\neq$ | "is not equal to" |
| $<$ , $>$ | "less than", "greater than" |
| $\leq$ , $\geq$ | "less than or equal to", "greater than or equal to" |
| $\pm$ | "plus or minus" (two answers: one with $+$, one with $-$) |
| $\therefore$ | "therefore" (so...) |
| $\approx$ | "is approximately equal to" |
| $\sum$ (sigma) | "add up a list of things" |
| $\pi$ (pi) | a fixed number $\approx 3.14$, used for circles |
| $\theta$ (theta) | a letter used to stand for an angle |
| $x_1, x_2$ | "x-one, x-two" — just a way to label a first and second value |
A habit that will save you again and again: whenever a question confuses you, read it out loud in words, replacing every symbol with its meaning. Suddenly it is just a sentence you can understand.
The Test at a Glance
| What you need to know | Detail |
|---|---|
| How many questions | 60, each multiple-choice with four options (A, B, C, D) |
| How long | 3 hours — that is an average of 3 minutes per question |
| Calculator | Not allowed |
| Wrong answers | No penalty — so guess if you must, and never leave a blank |
| Question order | All topics are mixed together — there are no sections |
What this means for you: you have plenty of time (3 minutes each is generous), so do not rush. Do the easy ones first to bank those marks, then come back for the hard ones.
Part 1 — The Building Blocks
This is the actual maths. Each topic below follows the same friendly pattern:
- What this is really about — the idea, in plain words.
- The formulas / facts — in tables, so they are easy to find.
- Worked example — a full question solved with every step shown.
- Watch out — the mistake most people make.
You do not need to master everything at once. Pick one topic, understand it, practise it, then move on. Little by little.
1. Number Sense
What this is really about: being comfortable with fractions, decimals, percentages, and different kinds of numbers. This is the most common topic on the test, and the good news is it is the most learnable. Get this solid and you have already earned a big chunk of the marks.
1.1 Fraction–Decimal–Percentage Table
A fraction, a decimal, and a percentage are three different ways of writing the same amount. $\tfrac{1}{2}$, $0.5$, and $50\%$ are all "half." Learn this table by heart — it saves you from doing conversions under pressure.
| Fraction | Decimal | Percentage |
|---|---|---|
| $\dfrac{1}{2}$ | $0.5$ | $50\%$ |
| $\dfrac{1}{4}$ | $0.25$ | $25\%$ |
| $\dfrac{3}{4}$ | $0.75$ | $75\%$ |
| $\dfrac{1}{5}$ | $0.2$ | $20\%$ |
| $\dfrac{2}{5}$ | $0.4$ | $40\%$ |
| $\dfrac{3}{5}$ | $0.6$ | $60\%$ |
| $\dfrac{4}{5}$ | $0.8$ | $80\%$ |
| $\dfrac{1}{8}$ | $0.125$ | $12.5\%$ |
| $\dfrac{3}{8}$ | $0.375$ | $37.5\%$ |
| $\dfrac{5}{8}$ | $0.625$ | $62.5\%$ |
| $\dfrac{7}{8}$ | $0.875$ | $87.5\%$ |
| $\dfrac{1}{10}$ | $0.1$ | $10\%$ |
| $\dfrac{1}{3}$ | $0.\overline{3}$ | $33.\overline{3}\%$ |
| $\dfrac{2}{3}$ | $0.\overline{6}$ | $66.\overline{6}\%$ |
(The little bar in $0.\overline{3}$ means the 3 repeats forever: $0.3333\dots$)
To turn a fraction into a percentage: divide top by bottom, then multiply by 100. To turn a percentage into a fraction: put it over 100 and simplify.
1.2 Number Facts to Know Instantly
You will use these constantly. Flash-card them until they are automatic.
Perfect squares (a number times itself), from $1^2$ to $15^2$:
$$1,\ 4,\ 9,\ 16,\ 25,\ 36,\ 49,\ 64,\ 81,\ 100,\ 121,\ 144,\ 169,\ 196,\ 225$$
Perfect cubes (a number times itself, times itself again), $1^3$ to $5^3$:
$$1,\ 8,\ 27,\ 64,\ 125$$
Powers of 2 (keep doubling), up to $2^{10}$:
$$2,\ 4,\ 8,\ 16,\ 32,\ 64,\ 128,\ 256,\ 512,\ 1024$$
Prime numbers up to 50 (only divisible by 1 and themselves):
$$2,\ 3,\ 5,\ 7,\ 11,\ 13,\ 17,\ 19,\ 23,\ 29,\ 31,\ 37,\ 41,\ 43,\ 47$$
The 10% ladder — powers of $1.1$, which the NBT uses constantly in interest and growth questions (notice the digits are the rows of Pascal's triangle):
$$1.1^2 = 1.21 \qquad 1.1^3 = 1.331 \qquad 1.1^4 = 1.4641$$
Triangular numbers — the running totals $1+2+3+\cdots+n$ (formula $\tfrac{n(n+1)}{2}$). Know at least: $n=5 \to 15$, $\ n=10 \to 55$, $\ n=20 \to 210$, $\ n=40 \to 820$.
Sum of the first $n$ odd numbers is always $n^2$: $1+3+5+7 = 16 = 4^2$. This one fact is a confirmed exam favourite.
Parity in one breath (odd/even rules): odd ± odd = even; even ± even = even; odd ± even = odd; odd × odd = odd; even × anything = even.
1.3 Percentages — the one idea that unlocks everything
In plain English: "per cent" literally means "out of 100." So $30\%$ just means $\tfrac{30}{100} = 0.3$. The single most useful trick in the whole test is this:
Any percentage change is just a multiplication. To increase by $15\%$, multiply by $1.15$. To decrease by $15\%$, multiply by $0.85$.
Why? If you have R100 and add 15%, you now have the original 100% plus 15% $= 115\%$ of what you had $= 1.15 \times 100 = 115$. To take away 15%, you keep $100\% - 15\% = 85\% = 0.85$ of it.
| What you want to do | How to do it |
|---|---|
| Find $p\%$ of a number $n$ | $\dfrac{p}{100} \times n$ |
| Percentage increase | $\dfrac{\text{New} - \text{Old}}{\text{Old}} \times 100$ |
| Percentage decrease | $\dfrac{\text{Old} - \text{New}}{\text{Old}} \times 100$ |
| Increase a number by $p\%$ | Multiply by $\left(1 + \dfrac{p}{100}\right)$ |
| Decrease a number by $p\%$ | Multiply by $\left(1 - \dfrac{p}{100}\right)$ |
| Find the original before a change | Divide by the multiplier (don't add the percentage back!) |
Worked example — a shirt in a sale: A shirt costs R240. It is increased by 15%. What is the new price?
- Step 1 — turn the percentage into a multiplier: increase of 15% means multiply by $1 + 0.15 = 1.15$.
- Step 2 — multiply: $240 \times 1.15$.
- Step 3 — do it in easy pieces: $240 \times 1 = 240$, and $240 \times 0.15 = 36$. Add them: $240 + 36 = 276$.
- Answer: R276.
Watch out — the "back to the start" trap: A price goes down 10%, then up 10%. You are not back where you started. Down 10% means $\times 0.9$; up 10% means $\times 1.1$. Together: $0.9 \times 1.1 = 0.99$, which is a 1% loss. Whenever percentages happen one after another, multiply the multipliers — never add or subtract the percentages.
1.4 Types of Numbers
Numbers live in nested groups, like boxes inside boxes:
$$\mathbb{N} \subset \mathbb{Z} \subset \mathbb{Q} \subset \mathbb{R}$$
Read left to right, that says: natural numbers are inside the integers, which are inside the rationals, which are inside the reals.
- $\mathbb{N}$ Natural numbers: $1, 2, 3, \dots$ (counting numbers)
- $\mathbb{Z}$ Integers: $\dots, -2, -1, 0, 1, 2, \dots$ (whole numbers, including negatives and zero)
- $\mathbb{Q}$ Rational numbers: anything you can write as a fraction — this includes all decimals that stop ($0.25$) or repeat ($0.333\dots$)
- Irrational numbers: cannot be written as a fraction; decimals go on forever with no pattern, like $\sqrt{2}$, $\pi$, $e$
- $\mathbb{R}$ Real numbers: everything above, all together
Quick test for a square root: $\sqrt{n}$ is a nice rational number only if $n$ is a perfect square. $\sqrt{25} = 5$ (rational), but $\sqrt{5}$ is irrational.
1.5 Scientific Notation
Scientific notation writes a number as $a \times 10^n$, where $a$ is between $1$ and $10$ and $n$ is a whole number. The exponent counts the places the decimal point moves — positive for big numbers, negative for small ones.
$$4\,500\,000 = 4.5 \times 10^6 \qquad\qquad 0.00045 = 4.5 \times 10^{-4}$$
To multiply or divide, deal with the coefficients and the powers of ten separately:
- Multiplying: multiply the coefficients, add the exponents.
- Dividing: divide the coefficients, subtract the exponents.
If the coefficient lands outside $1$ to $10$, fix it: $37 \times 10^4 = 3.7 \times 10^5$.
1.6 Speed, Distance and Time
One relationship, read three ways:
$$\text{distance} = \text{speed} \times \text{time} \qquad \text{speed} = \frac{\text{distance}}{\text{time}} \qquad \text{time} = \frac{\text{distance}}{\text{speed}}$$
Two rules stop nearly every mistake here:
- Make the units agree first. With a speed in km/h, $30$ minutes is $0.5$ hours — divide minutes by $60$, never treat them as decimals.
- Average speed is total distance ÷ total time. It is not the average of the speeds. If you travel equal distances at two different speeds, more time is spent at the slower one, so the true average always comes out below the halfway point between them.
2. Exponents and Logarithms
What this is really about: an exponent (or "power") is just a shortcut for repeated multiplying. $2^4$ means "multiply four 2's together": $2 \times 2 \times 2 \times 2 = 16$. A logarithm is the reverse question: "how many 2's did I multiply to get 16?" — the answer is 4. That is all a log is: an exponent, asked backwards.
2.1 Laws of Exponents
These rules let you combine powers quickly. The trick to all of them: they only work when the base (the big number) is the same.
| Law | Formula | In plain English |
|---|---|---|
| Multiplying | $a^m \cdot a^n = a^{m+n}$ | Same base, multiplying → add the powers |
| Dividing | $\dfrac{a^m}{a^n} = a^{m-n}$ | Same base, dividing → subtract the powers |
| Power of a power | $(a^m)^n = a^{mn}$ | A power raised to a power → multiply the powers |
| Negative power | $a^{-n} = \dfrac{1}{a^n}$ | A minus sign in the power means "flip it to the bottom" |
| Zero power | $a^0 = 1$ | Anything (except 0) to the power 0 is just $1$ |
| Fractional power | $a^{\frac{m}{n}} = \sqrt[n]{a^m}$ | Bottom of the fraction = the root; top = the power |
| Power of a product | $(ab)^n = a^n b^n$ | Share the power out to each factor |
Worked example: Simplify $\dfrac{x^5 \cdot x^3}{x^4}$.
- Step 1 — top: same base multiplying, so add the powers: $x^5 \cdot x^3 = x^{5+3} = x^8$.
- Step 2 — now dividing, same base, so subtract: $\dfrac{x^8}{x^4} = x^{8-4} = x^4$.
- Answer: $x^4$.
2.2 Laws of Logarithms
A logarithm answers "what power?" Written $\log_a N = x$, it means "$a$ to the power $x$ gives $N$," i.e. $a^x = N$. The two are the same fact written two ways:
$$y = a^x \iff x = \log_a y$$
| Law | Formula | In plain English |
|---|---|---|
| Product | $\log_a(xy) = \log_a x + \log_a y$ | Log of a product → add the logs |
| Quotient | $\log_a\!\left(\dfrac{x}{y}\right) = \log_a x - \log_a y$ | Log of a division → subtract the logs |
| Power | $\log_a(x^n) = n\log_a x$ | A power inside → comes out to the front as a multiplier |
| Log of the base | $\log_a a = 1$ | "What power of $a$ gives $a$?" → $1$ |
| Log of 1 | $\log_a 1 = 0$ | "What power gives 1?" → $0$ |
Worked example: Evaluate $\log_2 32$.
- In words this asks: "2 to what power gives 32?"
- Count the doublings: $2, 4, 8, 16, 32$ — that is $2^5 = 32$.
- Answer: 5.
Watch out — the biggest log/exponent trap: you can only split a log when things are multiplied or divided inside. $\log(a+b)$ does NOT equal $\log a + \log b$. There is no rule for adding inside a log. (The same idea catches people with roots: $\sqrt{a+b} \neq \sqrt{a} + \sqrt{b}$.)
3. Algebra and Surds
What this is really about: algebra is arithmetic with letters standing in for numbers. "Factorising" means writing an expression as a multiplication (breaking it into pieces multiplied together); "expanding" is the reverse (multiplying the brackets out).
3.1 Special Identities — patterns worth memorising
These come up so often that recognising them instantly saves huge time.
| Pattern | Formula |
|---|---|
| Square of a sum | $(a + b)^2 = a^2 + 2ab + b^2$ |
| Square of a difference | $(a - b)^2 = a^2 - 2ab + b^2$ |
| Difference of two squares | $a^2 - b^2 = (a - b)(a + b)$ |
| Sum of cubes | $a^3 + b^3 = (a + b)(a^2 - ab + b^2)$ |
| Difference of cubes | $a^3 - b^3 = (a - b)(a^2 + ab + b^2)$ |
The one everyone forgets: $(a+b)^2$ is not $a^2 + b^2$. You must include the middle term $2ab$. Check with numbers: $(2+3)^2 = 25$, but $2^2 + 3^2 = 13$. Different! The missing piece is the $2ab = 2\times2\times3 = 12$, and $13 + 12 = 25$. ✓
3.2 Factorising — always try these in order
When asked to factorise, run down this checklist from the top:
- Common factor first — is there a number or letter in every term you can pull out? Always check this first. $6x + 9 = 3(2x + 3)$.
- Difference of two squares — does it look like $a^2 - b^2$? Then $= (a-b)(a+b)$.
- Sum or difference of cubes — $a^3 \pm b^3$.
- Trinomial (three terms, $x^2 + bx + c$) — find two numbers that multiply to $c$ and add to $b$.
- Grouping — for four terms, group them in pairs.
- Factor theorem — for cubics: if putting $x = p$ into the expression gives $0$, then $(x - p)$ is a factor.
Worked example — a trinomial: Factorise $x^2 + 5x + 6$.
- We need two numbers that multiply to 6 and add to 5.
- List pairs that multiply to 6: $(1,6)$ and $(2,3)$. Which pair adds to 5? $2 + 3 = 5$. ✓
- So $x^2 + 5x + 6 = (x + 2)(x + 3)$.
- Check by expanding: $(x+2)(x+3) = x^2 + 3x + 2x + 6 = x^2 + 5x + 6$. ✓
3.3 Surds (leftover square roots)
A surd is a root that does not simplify to a whole number, like $\sqrt{2}$. Rules:
$$\sqrt{ab} = \sqrt{a}\cdot\sqrt{b} \qquad \sqrt{\frac{a}{b}} = \frac{\sqrt{a}}{\sqrt{b}}$$
Simplifying a surd — pull out the biggest perfect-square factor hiding inside:
$$\sqrt{72} = \sqrt{36 \times 2} = \sqrt{36}\times\sqrt{2} = 6\sqrt{2}$$
Adding surds — you can only add "like" surds (same number under the root), exactly like adding $2x + 3x = 5x$:
$$\sqrt{12} + \sqrt{27} = 2\sqrt{3} + 3\sqrt{3} = 5\sqrt{3}$$
Rationalising the denominator — getting rid of a root on the bottom of a fraction. Multiply top and bottom by the conjugate (the same expression with the middle sign flipped):
$$\frac{3}{\sqrt{5} - 1} \times \frac{\sqrt{5} + 1}{\sqrt{5} + 1} = \frac{3(\sqrt{5} + 1)}{5 - 1} = \frac{3(\sqrt{5} + 1)}{4}$$
3.4 Completing the Square
This rewrites $x^2 + bx + c$ into the form $(x + p)^2 + q$, which instantly shows the turning point of a parabola. The recipe:
- Halve the number in front of $x$ (call it $b$), to get $p = \dfrac{b}{2}$.
- Then $q = c - p^2$.
Worked example: Write $x^2 + 8x + 3$ as $(x+p)^2 + q$.
- Halve the 8: $p = 4$.
- $(x+4)^2$ expands to $x^2 + 8x + 16$ — that is $16$ too big, so subtract 16 and add back the original 3: $q = 3 - 16 = -13$.
- Answer: $(x+4)^2 - 13$.
4. Quadratic Equations
What this is really about: a "quadratic" is any equation with an $x^2$ in it (and no higher power). Its graph is a U-shape (or upside-down U) called a parabola. Solving it means finding where it crosses the x-axis.
4.1 Three Ways to Solve
- Factorising — write it as $(x - p)(x - q) = 0$. Because anything times zero is zero, either $x - p = 0$ or $x - q = 0$, so $x = p$ or $x = q$. Always try this first.
- The quadratic formula — works for every quadratic $ax^2 + bx + c = 0$, even ugly ones:
$$\boxed{\,x = \dfrac{-b \pm \sqrt{b^2 - 4ac}}{2a}\,}$$
- Completing the square — sometimes handy, but the formula usually wins.
Worked example — by factorising: Solve $x^2 - 7x + 10 = 0$.
- Find two numbers that multiply to $+10$ and add to $-7$: those are $-2$ and $-5$.
- So $(x - 2)(x - 5) = 0$.
- Therefore $x = 2$ or $x = 5$.
- Answer: $x = 2$ or $x = 5$.
4.2 The Discriminant — a shortcut to the "nature of the roots"
Sometimes a question does not want you to solve, only to say how many real answers there are. The part under the root in the formula, $\Delta = b^2 - 4ac$ (called the discriminant), tells you without doing the whole calculation:
| If $\Delta = b^2 - 4ac$ is... | Then the equation has... | The parabola... |
|---|---|---|
| positive and a perfect square | two different rational answers | crosses the x-axis at two nice points |
| positive, not a perfect square | two different irrational answers | crosses the x-axis at two points |
| zero | one repeated answer | just touches the x-axis |
| negative | no real answers | never touches the x-axis |
(A negative under a square root has no real answer — that is your signal for "no real roots.")
4.3 Sum and Product of the Roots
For $ax^2 + bx + c = 0$ with answers $x_1$ and $x_2$, without solving you already know:
$$x_1 + x_2 = -\frac{b}{a} \qquad\qquad x_1 \cdot x_2 = \frac{c}{a}$$
These let you check answers or solve clever questions without ever finding $x_1$ and $x_2$ separately.
4.4 Quadratic Inequalities — solve with a picture
To solve something like $x^2 - x - 6 > 0$: factorise, find the two roots, then think of the parabola. An upward parabola is below zero between its roots and above zero outside them.
- $x^2 - x - 6 = (x-3)(x+2)$, roots at $x = 3$ and $x = -2$.
- "$> 0$" wants the parabola above the axis → outside the roots: $x < -2$ or $x > 3$.
- "$< 0$" would want between: $-2 < x < 3$.
Watch out: before any of this, ask whether the statement can even be false — $x^2 + 4 < 0$ has no solutions (a square is never negative), and the NBT loves testing exactly that.
5. Functions and Graphs
What this is really about: a function is a rule that takes an input number and gives back one output number — like a machine. $f(x) = 2x + 1$ means "double it and add one." The graph is just a picture of every input-output pair plotted as points.
Two bits of language:
- $f(x)$ ("f of x") is just the name of the output. $f(3)$ means "put $3$ in as the input."
- Intercept = where a graph crosses an axis. Gradient (or slope) = how steep a line is.
- Asymptote = an invisible line the graph gets closer and closer to but never quite touches.
5.1 The Main Graph Types
| Function | Standard equation | What its graph looks like |
|---|---|---|
| Linear (straight line) | $y = mx + c$ | A straight line. $m$ = gradient (steepness), $c$ = where it crosses the y-axis |
| Quadratic (parabola) | $y = a(x - p)^2 + q$ | A U-shape. Turning point at $(p,\,q)$. Opens up if $a>0$, down if $a<0$ |
| Exponential | $y = a \cdot b^x + q$ | A curve that shoots up (or decays down). Flat asymptote at $y = q$ |
| Hyperbola | $y = \dfrac{a}{x - p} + q$ | Two curved branches. Asymptotes at $x = p$ and $y = q$ |
| Logarithm | $y = \log_b x$ | The mirror-image of the exponential curve |
| Absolute value | $y = a\lvert x - p\rvert + q$ | A V-shape. Vertex at $(p,\,q)$. Opens up if $a>0$, down if $a<0$ |
For a parabola $y = ax^2 + bx + c$, the turning point sits on the line
$$x = -\frac{b}{2a}.$$
Find that $x$, then substitute it back in to get the $y$ of the turning point.
Worked example — turning point: Find the turning point of $y = x^2 - 6x + 5$.
- Here $a = 1$, $b = -6$. The turning point's $x$: $x = -\dfrac{-6}{2(1)} = 3$.
- Substitute back: $y = 3^2 - 6(3) + 5 = 9 - 18 + 5 = -4$.
- Answer: $(3, -4)$ — and since $a > 0$ the parabola opens upward, so this is a minimum.
Why asymptotes happen (plain English): for a hyperbola, you can never divide by zero — so at the $x$ that makes the bottom zero, the graph "breaks" (vertical asymptote). And as $x$ gets huge, the fraction shrinks to almost nothing, so $y$ flattens out towards $q$ (horizontal asymptote).
5.2 Moving Graphs Around (Transformations)
These work for any graph $y = f(x)$. Learn the pattern once and it applies everywhere.
| What you do | New equation | Effect |
|---|---|---|
| Add $k$ on the outside | $y = f(x) + k$ | Whole graph moves up $k$ |
| Subtract $k$ on the outside | $y = f(x) - k$ | Whole graph moves down $k$ |
| $-h$ inside the bracket | $y = f(x - h)$ | Moves right $h$ (yes, minus means right — this surprises everyone) |
| $+h$ inside the bracket | $y = f(x + h)$ | Moves left $h$ |
| Minus on the outside | $y = -f(x)$ | Flips upside-down (reflects in the x-axis) |
| Minus on the inside | $y = f(-x)$ | Flips left-right (reflects in the y-axis) |
5.3 Inverse Functions
The inverse undoes what the function did. To find it: swap $x$ and $y$, then solve for $y$. On a graph, the inverse is the original reflected in the line $y = x$. Handy fact: the inverse of $y = b^x$ is $y = \log_b x$.
6. Trigonometry
What this is really about: trigonometry ("trig") connects the angles of a right-angled triangle to the lengths of its sides. It sounds intimidating but rests on one memory trick: SOHCAHTOA.
6.1 SOHCAHTOA — the whole foundation
In a right-angled triangle, name the three sides from the angle you care about:
- Hypotenuse — the longest side, always opposite the right angle.
- Opposite — the side across from your angle.
- Adjacent — the side next to your angle (that is not the hypotenuse).
$$\sin\theta = \frac{\text{Opposite}}{\text{Hypotenuse}} \qquad \cos\theta = \frac{\text{Adjacent}}{\text{Hypotenuse}} \qquad \tan\theta = \frac{\text{Opposite}}{\text{Adjacent}}$$
The nonsense word SOH-CAH-TOA stores all three: Sin = Opp/Hyp, Cos = Adj/Hyp, Tan = Opp/Adj.
Worked example: A right triangle has an opposite side of 3 and a hypotenuse of 5. Find $\sin\theta$.
- $\sin$ uses Opposite over Hypotenuse (the "SOH" part).
- $\sin\theta = \dfrac{3}{5}$.
- Answer: $\tfrac{3}{5}$.
6.2 Special Angles — memorise this table
For a few "nice" angles, the answers are exact. These appear constantly (remember, no calculator):
| $\theta$ | $\sin\theta$ | $\cos\theta$ | $\tan\theta$ |
|---|---|---|---|
| $0°$ | $0$ | $1$ | $0$ |
| $30°$ | $\dfrac{1}{2}$ | $\dfrac{\sqrt{3}}{2}$ | $\dfrac{1}{\sqrt{3}}$ |
| $45°$ | $\dfrac{\sqrt{2}}{2}$ | $\dfrac{\sqrt{2}}{2}$ | $1$ |
| $60°$ | $\dfrac{\sqrt{3}}{2}$ | $\dfrac{1}{2}$ | $\sqrt{3}$ |
| $90°$ | $1$ | $0$ | undefined |
6.3 The CAST Diagram — which sign in which quadrant
Angles bigger than 90° live in different "quadrants" (quarters) of a circle. In each quarter, some of sin/cos/tan are positive and some negative. CAST tells you which are positive:
| Quadrant | Angles | Positive there | Letter |
|---|---|---|---|
| I | $0°$–$90°$ | all three | All |
| II | $90°$–$180°$ | only sin | Sin |
| III | $180°$–$270°$ | only tan | Tan |
| IV | $270°$–$360°$ | only cos | Cos |
Read the letters going round: A, S, T, C — remember it as "All Students Take Calculus."
6.4 The Identities You Must Know
An identity is a trig equation that is always true. The most important one:
$$\sin^2\theta + \cos^2\theta = 1 \qquad\qquad \tan\theta = \frac{\sin\theta}{\cos\theta}$$
(The notation $\sin^2\theta$ means $(\sin\theta)^2$ — square the whole thing.) From these you can also get $1 + \tan^2\theta = \sec^2\theta$.
The double-angle formulas — confirmed favourites on recent papers (practise them in Chapter 4):
$$\sin 2\theta = 2\sin\theta\cos\theta \qquad\qquad \cos 2\theta = 1 - 2\sin^2\theta = 2\cos^2\theta - 1 = \cos^2\theta - \sin^2\theta$$
How they appear in disguise: an expression like $2 - 4\sin^2 3x$ is really $2(1 - 2\sin^2 3x) = 2\cos 6x$ — factor until the bracket matches the identity, then remember the formula doubles whatever angle is inside ($3x$ becomes $6x$).
6.5 Reduction Formulae (angles outside 0–90°)
These convert a big or awkward angle back to a friendly one:
| Angle | $\sin$ | $\cos$ | $\tan$ |
|---|---|---|---|
| $180° - \theta$ | $+\sin\theta$ | $-\cos\theta$ | $-\tan\theta$ |
| $180° + \theta$ | $-\sin\theta$ | $-\cos\theta$ | $+\tan\theta$ |
| $360° - \theta$ | $-\sin\theta$ | $+\cos\theta$ | $-\tan\theta$ |
| $90° - \theta$ | $\cos\theta$ | $\sin\theta$ | — |
| $-\theta$ | $-\sin\theta$ | $+\cos\theta$ | $-\tan\theta$ |
How to use them: find the "reference angle" (the small acute angle to the horizontal axis), then use CAST to decide whether the answer is $+$ or $-$.
6.6 Rules for Any Triangle (not just right-angled)
When a triangle has no right angle, use these:
$$\text{Sine rule:}\quad \frac{a}{\sin A} = \frac{b}{\sin B} = \frac{c}{\sin C}$$
$$\text{Cosine rule:}\quad c^2 = a^2 + b^2 - 2ab\cos C$$
$$\text{Area of a triangle:}\quad \text{Area} = \tfrac{1}{2}\,ab\sin C$$
(In these, a small letter is the side opposite the matching capital-letter angle.) Use the cosine rule when you know two sides and the angle between them, or all three sides. Use the sine rule for most other cases.
7. Analytical Geometry
What this is really about: doing geometry using coordinates — points written as $(x, y)$ on a grid. Every question here is really just Pythagoras or straight lines in disguise.
| I want to find... | Formula | In plain English |
|---|---|---|
| Distance between two points | $d = \sqrt{(x_2 - x_1)^2 + (y_2 - y_1)^2}$ | Pythagoras: square the across-gap, square the up-gap, add, square-root |
| Midpoint (the middle) | $M = \left(\dfrac{x_1 + x_2}{2},\ \dfrac{y_1 + y_2}{2}\right)$ | The average of the two x's, and of the two y's |
| Gradient (steepness) | $m = \dfrac{y_2 - y_1}{x_2 - x_1}$ | "Rise over run" — up-change divided by across-change |
| Equation of a line (know gradient + a point) | $y - y_1 = m(x - x_1)$ | Slot in the gradient and the point |
| Parallel lines | $m_1 = m_2$ | Same steepness |
| Perpendicular lines (meet at 90°) | $m_1 \times m_2 = -1$ | Flip one gradient upside-down and change its sign |
| Circle centred at the origin | $x^2 + y^2 = r^2$ | $r$ is the radius |
| Circle centred at $(a, b)$ | $(x - a)^2 + (y - b)^2 = r^2$ |
Worked example — distance: Find the distance between $(1, 2)$ and $(4, 6)$.
- Across-gap: $4 - 1 = 3$. Up-gap: $6 - 2 = 4$.
- Square and add: $3^2 + 4^2 = 9 + 16 = 25$.
- Square root: $\sqrt{25} = 5$.
- Answer: 5. (This is the famous 3-4-5 triangle.)
Watch out: for a perpendicular gradient you need both changes — flip it over and swap the sign. The perpendicular of $\tfrac{2}{3}$ is $-\tfrac{3}{2}$, not just $-\tfrac{2}{3}$ or $\tfrac{3}{2}$.
8. Geometry and Measurement
What this is really about: shapes, and how to find their area (the space inside), perimeter (the distance around), and for 3-D solids, volume (how much fits inside) and surface area (the total skin).
8.1 Flat Shapes — Area and Perimeter
| Shape | Area | Perimeter |
|---|---|---|
| Square | $s^2$ | $4s$ |
| Rectangle | $\ell \times b$ | $2(\ell + b)$ |
| Triangle | $\dfrac{1}{2} b h$ | add up the 3 sides |
| Circle | $\pi r^2$ | $2\pi r$ (the "perimeter" of a circle is called the circumference) |
| Parallelogram | $b h$ | $2(a + b)$ |
| Trapezium | $\dfrac{1}{2}(a + b)h$ | add up all 4 sides |
(Here $h$ always means the perpendicular height — straight up, at a right angle to the base — never a slanted side.)
8.2 Solid Shapes — Volume and Surface Area
| Solid | Volume | Surface Area |
|---|---|---|
| Rectangular box | $\ell \times b \times h$ | $2(\ell b + \ell h + bh)$ |
| Cylinder (tin can) | $\pi r^2 h$ | $2\pi r^2 + 2\pi r h$ |
| Sphere (ball) | $\dfrac{4}{3}\pi r^3$ | $4\pi r^2$ |
| Cone | $\dfrac{1}{3}\pi r^2 h$ | $\pi r^2 + \pi r \ell$ |
| Pyramid | $\dfrac{1}{3} \times (\text{base area}) \times h$ | base + the slanted faces |
(For the cone, $\ell$ is the slant height — the sloped distance up the side.) Notice cones and pyramids both have a $\tfrac{1}{3}$ — they hold exactly one-third of the box or cylinder they fit inside.
Worked example — cylinder volume: A tin can has radius 3 cm and height 10 cm. Find its volume (leave $\pi$ in the answer).
- Volume of a cylinder = (area of the circular base) × (height) $= \pi r^2 h$.
- $V = \pi \times 3^2 \times 10 = 90\pi$ cm³.
- Answer: $90\pi$ cm³ — and notice the options in a no-calculator test will usually keep the $\pi$, exactly like this. Do not convert to a decimal unless the options do.
8.3 Theorems Worth Knowing
Pythagoras' theorem (right-angled triangles only): the two shorter sides squared, added, equal the longest side squared:
$$a^2 + b^2 = c^2 \quad (c \text{ is the hypotenuse, the longest side})$$
Handy triples to recognise instantly: 3-4-5, 5-12-13, 8-15-17, 7-24-25 (and any multiple, like 6-8-10).
Similar shapes and scale factor: if two shapes are the same shape but different sizes, and lengths are scaled by $k$, then areas scale by $k^2$ and volumes by $k^3$. (Double the length → 4× the area → 8× the volume.)
Circle theorems to recognise:
- The angle at the centre is double the angle at the edge (standing on the same arc).
- The angle in a semicircle is always 90°.
- Opposite angles of a cyclic quadrilateral (4-sided shape inside a circle) add up to 180°.
- A tangent (a line just touching the circle) meets the radius at 90°.
9. Sequences and Series
What this is really about: a sequence is a list of numbers following a pattern (like $2, 5, 8, 11, \dots$). A series is what you get when you add the numbers of a sequence up. There are two patterns to know.
9.1 Arithmetic — adding the same amount each time
An arithmetic sequence goes up (or down) by a fixed step, called the common difference $d$. Example: $5, 8, 11, 14, \dots$ has $d = 3$.
$$T_n = a + (n-1)d \qquad\qquad S_n = \frac{n}{2}\bigl[2a + (n-1)d\bigr]$$
- $T_n$ = the $n$-th term (the number in position $n$). $a$ = the first term. $d$ = the step.
- $S_n$ = the sum of the first $n$ terms.
Worked example: Find the 10th term of $5, 8, 11, 14, \dots$
- First term $a = 5$; step $d = 3$; we want $n = 10$.
- $T_{10} = 5 + (10 - 1)\times 3 = 5 + 9\times 3 = 5 + 27 = 32$.
- Answer: 32. (The most common mistake here is using $10\times3$ instead of $9\times3$ — it is always $(n-1)$ steps, not $n$.)
9.2 Geometric — multiplying by the same amount each time
A geometric sequence multiplies by a fixed number, the common ratio $r$. Example: $3, 6, 12, 24, \dots$ has $r = 2$.
$$T_n = a\,r^{\,n-1} \qquad\qquad S_n = \frac{a(r^n - 1)}{r - 1}$$
Worked example: Find the 5th term of $2, 6, 18, \dots$
- First term $a = 2$; ratio $r = 6 \div 2 = 3$; we want $n = 5$.
- $T_5 = 2 \times 3^{5-1} = 2 \times 3^4 = 2 \times 81 = 162$.
- Answer: 162. (Same trap as arithmetic: the exponent is $n-1 = 4$, not $n = 5$ — you take four multiplication "steps" to reach the 5th term.)
Sum to infinity — if the numbers are shrinking (that is, $|r| < 1$), an endless sum can still reach a finite total:
$$S_\infty = \frac{a}{1 - r} \qquad (\text{only works when } |r| < 1)$$
9.3 Sigma Notation (the $\sum$ symbol)
$\sum$ (the Greek letter "sigma") just says "add up." $\displaystyle\sum_{i=1}^{5} i$ means "add the whole numbers from 1 to 5" $= 1+2+3+4+5 = 15$. Useful shortcuts:
$$\sum_{i=1}^{n} i = \frac{n(n+1)}{2} \qquad \sum_{i=1}^{n} (2i-1) = n^2 \qquad \sum_{i=1}^{n} c = c\,n$$
(That middle one says: the sum of the first $n$ odd numbers is exactly $n^2$ — the same fact from the number-facts list, now in sigma costume. The exam bank uses it in exactly this costume.)
10. Financial Mathematics
What this is really about: money growing (interest on savings) or shrinking (depreciation — things losing value). It is really just percentages applied over several years.
| Situation | Formula | The idea |
|---|---|---|
| Simple interest | $A = P(1 + i n)$ | Same fixed amount added every year |
| Compound growth | $A = P(1 + i)^n$ | Interest earns its own interest — grows faster |
| Straight-line depreciation | $A = P(1 - i n)$ | Value drops by the same rand amount each year |
| Depreciation (reducing balance) | $A = P(1 - i)^n$ | Value shrinks by a % of its current worth each year |
| Inflation (future prices) | $A = P(1 + i)^n$ | Prices compound exactly like interest |
| Compounded $m$ times a year | $A = P\!\left(1 + \dfrac{i}{m}\right)^{mn}$ | Split the year into $m$ pieces |
($P$ = starting amount, $i$ = interest rate as a decimal — so 8% becomes 0.08 — $n$ = number of years.)
Three more money situations the NBT tests (all practised in Chapter 7):
- Hire purchase: deposit first, then simple interest on the remaining balance for the full term, then divide by the number of payments. The interest never shrinks as you pay — that is why HP is expensive.
- Exchange rates: the rate is the price of one unit of foreign currency. Rand → dollars: divide by the rate. Dollars → rand: multiply. Decide before calculating whether your answer should be bigger or smaller.
- Real return: what your money actually gains after inflation ≈ interest rate − inflation rate. If inflation is higher than your interest rate, your savings are losing buying power.
Simple vs compound, in one line: simple interest grows in a straight line; compound interest snowballs (each year's interest is bigger than the last). Over many years, compound is much larger.
Worked example — compound growth: R10 000 is invested at 10% per year, compounded, for 2 years.
- Rate as a decimal: $i = 0.10$, so the multiplier is $1.10$.
- $A = 10\,000 \times (1.10)^2 = 10\,000 \times 1.21 = 12\,100$.
- Answer: R12 100. (Note $1.1^2 = 1.21$, not $1.20$ — that extra R100 is the "interest on the interest.")
11. Data Handling and Probability
What this is really about: two things — statistics (describing a set of numbers, like an average) and probability (measuring how likely something is).
11.1 Averages and Spread
| Measure | What it is |
|---|---|
| Mean $(\bar{x})$ | The ordinary average: add everything up, divide by how many. Gets pulled around by very big/small values. |
| Median | The middle number once the data is sorted in order. Barely affected by outliers. |
| Mode | The value that appears most often. |
| Range | Biggest minus smallest ($\text{max} - \text{min}$). |
| IQR (interquartile range) | $Q_3 - Q_1$ — the spread of the middle half of the data. |
The one rule people forget: to find the median, you must sort the numbers first. The median of $7, 2, 9$ is not $2$ — sort them to $2, 7, 9$ and the middle one is $7$.
Worked example — mean: Find the mean of $60, 72, 68, 75, 80$.
- Add them: $60 + 72 + 68 + 75 + 80 = 355$.
- Divide by how many (there are 5): $355 \div 5 = 71$.
- Answer: 71.
11.2 Probability
Probability is always a number between 0 (impossible) and 1 (certain):
$$P(\text{event}) = \frac{\text{number of ways it can happen}}{\text{total number of equally likely outcomes}}$$
| Rule | Formula | Plain English |
|---|---|---|
| Complement (the "opposite") | $P(\text{not } A) = 1 - P(A)$ | Chance it doesn't happen = 1 minus chance it does |
| Either A or B | $P(A \cup B) = P(A) + P(B) - P(A \cap B)$ | Add them, but subtract the overlap so you don't count it twice |
| Both A and B (independent) | $P(A \cap B) = P(A) \times P(B)$ | If they don't affect each other, multiply |
- Mutually exclusive = the two events cannot both happen (so their overlap is 0).
- Independent = one happening does not change the chance of the other (e.g. two coin flips).
Worked example: A fair die is rolled. What is the probability of an even number?
- Even numbers on a die: $2, 4, 6$ — that is $3$ ways.
- Total outcomes: $6$.
- $P(\text{even}) = \dfrac{3}{6} = \dfrac{1}{2}$.
- Answer: $\tfrac{1}{2}$.
11.3 Counting
Fundamental counting principle: if one choice can be made in $m$ ways and the next in $n$ ways, together there are $m \times n$ ways. (3 shirts and 4 trousers give $3\times 4 = 12$ outfits.)
- Permutation — order matters (like a race: 1st, 2nd, 3rd are different): $\,{}^nP_r = \dfrac{n!}{(n-r)!}$
- Combination — order does not matter (like picking a team): $\,{}^nC_r = \dfrac{n!}{r!\,(n-r)!}$
(The symbol $n!$ — "n factorial" — means multiply all whole numbers from $n$ down to 1. So $4! = 4\times3\times2\times1 = 24$. And $0! = 1$.)
Worked example — does order matter? From 5 students, how many ways can you choose (a) a president and a secretary, (b) a pair of representatives?
- (a) The roles are different, so order matters: $5 \times 4 = 20$ ways.
- (b) A pair is just a pair — order does not matter, so each pair from (a) was counted twice (Thabo–Amina and Amina–Thabo are the same pair): $20 \div 2 = 10$ ways.
- Answers: 20 and 10. The whole permutation/combination decision is that one question: would swapping the chosen people around create a genuinely different outcome?
Part 2 — Doing Maths in Your Head
With no calculator, how you calculate matters as much as what you calculate. These tricks keep the numbers small and friendly.
Turn decimals into fractions
Fractions are usually faster and safer by hand:
$$0.375 \times 64 = \frac{3}{8} \times 64 = 3 \times 8 = 24$$
Trap a square root between two you know
You do not need the exact value — just enough to pick the right option:
$$\sqrt{64} < \sqrt{85} < \sqrt{100} \implies 9 < \sqrt{85} < 10$$
Since 85 is close to $81 = 9^2$, you can say $\sqrt{85} \approx 9.2$. Often that is enough to knock out the wrong options.
Break big roots into pieces
$$\sqrt{1296} = \sqrt{36 \times 36} = 36 \qquad \sqrt{720} = \sqrt{144 \times 5} = 12\sqrt{5}$$
Cancel before you multiply
Cancelling first keeps the numbers tiny:
$$\frac{3}{8} \times \frac{16}{9} = \frac{3 \times 16}{8 \times 9} = \frac{1 \times 2}{1 \times 3} = \frac{2}{3}$$
(The 3 cancels into the 9, and the 8 cancels into the 16, before you multiply.)
Percentages are just multipliers
Increase by 15% → $\times 1.15$. Decrease by 15% → $\times 0.85$. That one habit turns most "money" questions into a single multiplication.
Part 3 — Exam Strategy
Knowing the maths is only half the battle. These are the habits that actually turn knowledge into marks on the day.
Strategy 1 — When stuck, test the four options
The answer is always one of the four. If the algebra looks scary, try each option in the original question and see which one fits. Start with the simplest-looking one.
Example: Solve $\log_2(x+2) + \log_2(x-4) = 4$. Options: $-4,\ 2,\ 6,\ 12$.
- $x = -4$ and $x = 2$ both make something inside a log negative — impossible, cross them out.
- Try $x = 6$: $\log_2 8 + \log_2 2 = 3 + 1 = 4$. ✓ The answer is 6 — no hard algebra needed.
Strategy 2 — Put in easy numbers for the letters
If a question is all abstract letters, replace them with small numbers and see what happens.
Example: "Which expression is always even when $n$ is odd?" — just set $n = 1$ and test each option. If two still survive, try $n = 3$.
Strategy 3 — The 3-Pass System
- Pass 1 — the easy marks. Go through all 60. Answer everything you can do quickly. If a question is slow or scary, mark it and skip. Do not get stuck.
- Pass 2 — the middle ones. Go back to the ones you skipped that you can do with a little more time.
- Pass 3 — the hard ones and the guesses. Attempt what is left. In the final two minutes, fill in a guess for every remaining blank.
Strategy 4 — Read the options first
The options themselves are clues:
- Options far apart → a rough estimate is enough.
- Options with different signs (+/−) → figure out the sign first.
- Options very close together → you need careful, exact working.
- Options with $\sqrt{\ }$ or $\pi$ → keep your answer in that exact form, do not turn it into a decimal.
Strategy 5 — The classic traps (know them, dodge them)
| The tempting-but-wrong move | Why it is wrong | Do this instead |
|---|---|---|
| $\sqrt{a^2 + b^2} = a + b$ | You cannot split a root across a + | Leave it as $\sqrt{a^2+b^2}$ unless it simplifies exactly |
| Down 10% then up 10% = back to start | It is actually a 1% loss | Multiply the multipliers: $0.9 \times 1.1 = 0.99$ |
| $\log(a + b) = \log a + \log b$ | Only products split | $\log(ab) = \log a + \log b$ |
| $\dfrac{x + a}{x + b} = \dfrac{a}{b}$ | You cannot cancel across a + | Only cancel things that are multiplied |
| $(-x)^2 = -x^2$ | Squaring always gives a positive | $(-x)^2 = +x^2$ |
Strategy 6 — Smart guessing
If you genuinely have no idea:
- Eliminate any option you know is impossible (wrong sign, way too big, negative where it can't be). Every option you remove improves your odds.
- Then pick one and move on. Never leave it blank — a blank is a guaranteed zero.
Part 4 — Your Study Plan
You do not need to study everything. You need to study the right things, consistently. Little and often beats one long panic. This plan is built around this book — every step names exactly what to do with it.
Six to four weeks before
- Turn Part 1 of this guide into flashcards — one formula or fact per card. Test yourself a little every day until recall is instant.
- Put your calculator away for all homework from now on. Every sum by hand builds the mental muscle you need.
- Work through the practice chapters in the Priority List order (next page). For each chapter: do a section of questions, then read all the explanations — including for the ones you got right. Aim for one topic section per sitting, not one chapter per sitting.
Three weeks before
- Finish the practice chapters you started, and do each chapter's mixed practice set in one timed sitting (30 questions in 90 minutes — the real test's pace).
- Keep a mistake notebook: for every question you miss, copy out the Takeaway from its explanation. This notebook becomes your personal revision list.
Two weeks before
- Sit Mock Exam 1 (Chapter 9) under real conditions: one quiet 3-hour block, no calculator, no phone, a clock on the wall, answers on paper.
- Mark it honestly with the key. For each miss, find the matching topic in the practice chapters and re-read those explanations.
- A few days later, sit Mock Exam 2 the same way and check whether your weak areas improved.
One week before
- Go through your mistake notebook and sort every entry:
- Didn't know the rule → learn that rule now (it is in Part 1 of this guide).
- Misread the question → practise reading slowly, twice.
- Silly arithmetic slip → slow down and double-check your working.
- Sit Mock Exam 3 as your final dress rehearsal.
- Spend the remaining days making your strong topics rock-solid to lock in those marks — don't try to learn brand-new topics from scratch now.
The night before
- Stop studying by early evening. A rested brain scores better than a crammed one.
- Pack your bag: ID / passport, your registration letter, several HB pencils, an eraser, a ruler, a protractor, a compass, and a clear water bottle.
Priority List — If You Are Short on Time
If you cannot cover everything, study in this order — the topics near the top appear most often and are the most learnable:
- Fractions, decimals, and percentages → Chapter 2
- Basic algebra (factorising, simplifying, solving equations) → Chapter 1
- Functions and graphs (especially parabolas and straight lines) → Chapter 3
- Exponents and logarithms → Chapter 1 (Sections 1.5–1.6)
- Trigonometry (special angles, SOHCAHTOA, CAST) → Chapter 4
- Analytical geometry (distance, midpoint, gradient) → Chapter 5 (Section 5.8)
- Probability and counting → Chapter 6
- Sequences and series → Chapter 8
- Financial maths → Chapter 7
- Geometry and measurement → Chapter 5
- Data and statistics → Chapter 6
However short your time is, protect one full mock exam (Chapter 9) — pacing a real 3-hour paper is a skill of its own, and the first time you practise it must not be on test day.
A Final Word
When you sit down to write the NBT MAT, you will hit questions that look unlike anything you have practised. That is done on purpose — the examiners want to see how you think, not just what you have memorised.
So when a question looks strange, do not panic. Take a slow breath. Read it again, in plain words. Look at the four options for clues. Break the problem into smaller pieces. Ask yourself: what simple idea is hiding underneath all this wording? Almost always, the scary-looking question is just a familiar idea wearing a costume.
You have prepared. You understand the ideas, not just the tricks. Trust that.
Work calmly. Show your steps. Answer every single question — even the ones you guess.
You can do this.